Beast of Reincarnation Walkthrough — All 13 Chapters

Updated October 10, 2026 · Facts cross-checked against the sources listed below

Beast of Reincarnation has 13 chapters plus an epilogue, and real player data puts the story at about 23 hours — not the 25–35 most sites still quote. Chapters run in a fixed order — from Seedling in the Ogouchi Buffer Zone to To Bloom, Then Fall in The Capital.
A wasteland region at sunset in Beast of Reincarnation, with a towering beast silhouette on the horizon
Official media © GAME FREAK inc. / Fictions, Inc.

All 13 Chapters in Order

Two independent guide databases list the same chapter names, so this table is cross-verified. Each chapter is tied to one region of blight-covered Japan, and you unlock regions strictly in story order.

ChapterNameRegionBosses
1SeedlingOgouchi Buffer ZoneRangifer (×2), Nue Malefact
2Creeping TendrilsAncient Civilization ZoneLacerta (×2)
3The VesselGreat Wall TerracesShidou and Nue
4StemsPilgrim's ZoneTaurus (×2)
5Branching PathsMatsukawa ZoneRangifer rematch
6NecrosisFuji Frontier ZoneNue rematch, Shidou and Nue
7Root RotGiant Tree Zone / Ooi ColonyCorvus (two fights)
8Worm FoodCrater ZoneTaurus rematch, Kunai and Kirin (scripted)
9Branching OutInukami River ZoneCrimson Malefact
10MalefactStarfall TowerUrsa
11Budding RealizationCapital OutskirtShidou and Nue (final)
12The FirmamentThe CapitalErymanth, Kunai and Kirin
13To Bloom, Then FallThe CapitalBeast of Reincarnation
—Epilogue: Bearing Fruit——

How the Story Is Structured

The chapter names trace the life cycle of a plant — sprouting, branching, rotting, blooming and falling — mirroring Emma’s journey to cleanse the blight. There is no side-quest system: progression is a single main questline, with optional exploration, elite hunts and collectibles layered on top of each region.

Each chapter follows a similar rhythm: reach the new region with the Cleanse Walker, open up campsites, push toward that region’s Nushi or Malefact, and absorb its power before moving on. Boss order is fixed — see our boss list for every encounter by chapter.

How Long the Walkthrough Takes

About 23 hours for the story, and that figure is measured rather than estimated: it is the HowLongToBeat median across 32 real completions, ranging from 17h 24m rushed to 27h 26m taken slowly. The 25–35 hour range you will see elsewhere traces back to pre-launch preview coverage and has never matched what players actually record.

Full completion now has real data too — about 40h 40m from the first completionist submissions. The 60–80 hour figure still quoted for the platinum comes from trophy-roadmap arithmetic (two runs plus 323 collectibles), and efficient routes are coming in well under it. The full time breakdown has the per-platform splits and why the published estimates run high.

Skipping Chapters 4 to 6 — Live Since 1.1.01

October 9, 2026: patch 1.1.01 ships the option. After you clear the Great Wall Terraces (Chapter 3), you choose between “Hasten to the Capital”, which bypasses the Pilgrim’s, Matsukawa Colony and Fuji Frontier zones, and the Mountain Route, which plays them normally. The full route stays available, and nothing below changes if you take it. Before you pick Hasten on a first playthrough: the notes say the achievements from those three zones “cannot be earned” on that run. You can still get them in New Game+ by choosing the Mountain Route. If you want the platinum without a second pass through those zones later, take the Mountain Route the first time; see the trophy guide. How much time the skip saves has not been measured yet ⚠ no timed runs with the skip published as of October 10. How it got here:

September 17, 2026: the 1.0.12 patch notes announce, for the first time, that Game Freak is “planning to introduce an option after clearing the mid-game Great Wall Terraces Zone that allows players to either bypass the three subsequent zones (Pilgrim’s Zone, Matsukawa Colony Zone, and Fuji Frontier Zone) or play through them normally” — that is Chapters 4 to 6 in the table above, which would become optional after Chapter 3. The stated audience is New Game+ players who want to move faster and new players who “want to focus primarily on the story”. It is a plan with no date (“details will be announced once finalized”), so as of 1.0.12 every chapter was still mandatory and the order below is unchanged. On September 25 Game Freak’s community manager, answering a player who called the skip an overcorrection, added that “this will only ever be an option and we anticipate most people will probably just choose the default experience” — so the full thirteen-chapter route stays the default, and the skip is aimed at story-first players and NG+ repeat runs. 1.1.0 on October 1 did not include it, and its notes carried no planned list, so for eight days the skip was on no official list. 1.1.01 then shipped it on October 9. What 1.1.0 did change on the route: dialogue pacing and scene timing “across numerous event cutscenes”, the vines that stayed after the Withered Beast fight, and invisible collision across zones.

Chapter Milestones Worth Knowing

  • Chapter 1 — Seedling: the three-key gate in Subcity 03 (see key locations) and your first two strongbox codes.
  • Chapter 2 — Creeping Tendrils: rescue Mikoto near the end to unlock attribute respec.
  • Chapter 8 — Worm Food: Crater Fortress strongbox and the double boss fight Kunai and Kirin.
  • Chapter 13: the final boss and the gateway to New Game Plus.