Beast of Reincarnation Trophy Guide — Platinum Bug Confirmed
Updated September 18, 2026 · Facts cross-checked against the sources listed below
The Platinum Is Currently Bugged — Read This First
Everything below assumes the trophies fire. As of patch 1.0.9, one of them is not firing. A player reported reaching 45 of 46 achievements with the platinum, Duty Fulfilled, refusing to unlock, and a developer-badged Game Freak account answered in the official bug thread: “Team is aware of this. Hoping it’s resolved soon. Sorry for the trouble!”
That is an official acknowledgement, so if you are sitting at 45/46 you have not missed anything — do not tear your save apart hunting for a collectible that is already ticked. No fix date has been given.
“Snack Time” Won’t Unlock — There Is a Fix
This one has an answer, and it is not on any guide site. A player reported Snack Time refusing to unlock even after starting a fresh save and feeding Koo. Another player worked out why:
Feeding Koo from the camp menu does not count. You have to do it while out on a map — press d-pad down to open your pack, then select anything edible. ⚠ one player’s working fix, reproduced by them but not by us
That is consistent with how the game handles food generally: the Battle Pack on d-pad down is the in-field eating route, and the campsite is a separate system — see our cooking guide. So the trophy is most likely watching the field action, not the menu one. If you are stuck on this, try it before assuming your save is broken.
Two More Trophy Blockers on 1.0.9
- Subcity 02 — FIXED in patch 1.0.10 (August 31). Two players reported being unable to get deeper into the area, blocking a document and its achievement; the official notes now list “an invisible wall on the entry slope prevented players from moving deeper inside” as resolved. If it blocked you, update and go back.
- A save-degrading bug is also fixed, and it is worth knowing about. 1.0.10 lists a fault where acquiring certain achievements after fast travel dropped you under the terrain on respawn and “persistently degrading save data performance thereafter”. Trophy hunters fast-travel constantly, so this is exactly the profile that would have hit it. The patch stops it recurring; it does not say whether an already-degraded save recovers ⚠ the notes do not address existing saves.
- The “all swords +3” trophy will not unlock — now reported on both PS5 and PC. A PS5 player raised it and a PC player replied “PC and same for me”, so it is not platform-specific ⚠ two player reports, no developer response. Neither 1.0.10, 1.0.11 nor 1.0.12 mentions it. See weapons for the upgrade route.
Note what neither 1.0.10, 1.0.11 nor 1.0.12 fixed: the platinum. Game Freak said the team was aware of it on August 26, and three patches since have not mentioned it — the 1.0.12 notes of September 17 contain no trophy or achievement line at all. The same day, a player asked under the previous patch’s announcement thread, “No fix for achievement Duty fulfilled not popping? Any news on that?” — unanswered as of September 18.
Full breakdown of what 1.0.9 broke and 1.0.10 repaired is on the patch notes page — and if your run is blocked at Chapter 3, the Malefact of Fate guide covers that fight and its freeze in full.
Trophy List Overview
| Tier | Count |
|---|---|
| Platinum — Duty Fulfilled | 1 |
| Gold | 2 |
| Silver | 11 |
| Bronze | 32 |
Xbox and PC carry 45 achievements (no platinum equivalent). Per-trophy rarity percentages aren’t included yet ⚠ source blocked.
Platinum Roadmap
- Playthrough 1 (any difficulty): finish the 13-chapter story, killing the six trophy Nushi along the way (they’re all mandatory or on the path): Rangifer, Lacerta, Ursa, Corvus, Erymanth, Taurus.
- Post-game cleanup: free-roam for the 323 collectibles, all weapons fully upgraded, level 100, and maxed rapport.
- Playthrough 2 — NG+: the silver Reincarnated requires finishing New Game Plus (see NG+ guide); with a carried build this run is fast.
What Makes It a 4/10
- No difficulty trophies — the entire list can be done on Story difficulty.
- No missables and no online trophies — nothing can be permanently lost.
- The grind is breadth, not skill: collectibles, upgrades and the second playthrough are what take the ~30 hours (per run) rather than any single hard fight.
Time-Saving Notes
Track collectibles per-region as you finish each chapter rather than saving all 323 for one sweep — Keeper Golems hint at nearby locations. The one live exception to “nothing is missable” has just been patched: from 1.0.8 the Fuji Frontier elite enemies could fail to spawn, stranding the Wandering Duelist trophy, and patch 1.0.9 (August 24) officially fixes it — details on our patch notes page.
Do not spend your backup save yet. The fix covers the spawn logic; what nobody has confirmed is whether it repairs a save that was already affected — and players had proved the bug travelled with the save file, since reinstalling 1.0.7 and 1.0.6 did not bring the elites back. So load in, check the cave near the Defense Outpost: Wall campfire and the shrine room, and only then move on. Full reasoning on the broken-save question. The level-100 and weapon-upgrade requirements overlap naturally with NG+, so don’t grind them in the first run. Total platinum time lands around 60–80 hours by the roadmap math, depending on how much you explored during the story — though the first real 100% submissions on HowLongToBeat are coming in around 40 hours, so efficient routes beat the estimate (see playtime breakdown).
Sources
- Fictions Support — official: [BOR] Patch Notes v1.0.12 / v1.010.000 (no trophy or achievement line)
- PowerPyx — Trophy Guide & Roadmap
- KeenGamer — Trophy List
- Steam — [Official Thread] Bug Reports and Technical Issues (developer reply on the platinum bug)
- Fictions Support — official: [BOR] Patch Notes v1.0.9 / v1.007.000